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What Kids Buy: The Psychology of Marketing to Kids Ph.D. Author
16 Angebote vergleichen
Preise | Sep. 15 | Okt. 15 | Feb. 20 |
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Schnitt | € 0,00 | € 14,15 | € 14,76 |
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What Kids Buy: The Psychology of Marketing to Kids (1999)
ISBN: 9780684871172 bzw. 0684871173, in Englisch, 208 Seiten, Touchstone, Taschenbuch, gebraucht.
Neu ab: EUR 6,72 (8 Angebote)
Gebraucht ab: EUR 5,28 (9 Angebote)
Zu den weiteren 17 Angeboten bei Amazon.de (Int.)
Von Händler/Antiquariat, medimops Outlet.
What Kids Buy and Why? If you're in the business of marketing or developing products and programs for kids, "What Kids Buy and Why" belongs in your office.How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child deve... Taschenbuch, Label: Touchstone, Touchstone, Produktgruppe: Book, Publiziert: 1999-05-01, Studio: Touchstone, Verkaufsrang: 679634.
What Kids Buy: The Psychology of Marketing to Kids
ISBN: 9780684871172 bzw. 0684871173, vermutlich in Englisch, Scribners, Vereinigte Staaten von Amerika, neu.
If you''re in the business of marketing or developing products and programs for kids, What Kids Buy and Why belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won''t miss the mark whether you''re trying to reach young children or teens, boys or girls, or whether you''re selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, What Kids Buy and Why is full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things—why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. What Kids Buy and Why is the result of Acuff and Reiher''s almost twenty years of consulting with high-profile clients including: Johnson & Johnson, Nike, Microsoft, Nestlé, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino''s, Hardee''s, and Kellogg''S. Special features include: · an innovative matrix for speedy, accurate product analysis and program development · a clear, step-by-step process for making decisions that increase your product''s appeal to kids · tools and techniques for creating characters that kids love.
What Kids Buy and Why: The Psychology of Marketing to Kids
ISBN: 9780684834481 bzw. 0684834480, in Englisch, Free Press.
What Kids Buy and Why: The Psychology of Marketing to Kids Acuff, Dan S. / Acuff, Daniel, If you're in the business of marketing or developing products and programs for kids, "What Kids Buy and Why" belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, "What Kids Buy and Why" is chock-full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things--why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. "What Kids Buy and Why" is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including Johnson & Johnson, Nike, Microsoft, Nestle, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: an innovative matrix for speedy, accurate product analysis and program development a clear, step-by-step process for making decisions that increase your product's appeal to kids tools and techniques for creating charactersthat kids love Here is the complete one-stop tool for understanding what children of all ages want to buy.
What Kids Buy: The Psychology of Marketing to Kids Robert H Reiher Ph.D. Author
ISBN: 9781439136331 bzw. 1439136335, vermutlich in Englisch, Free Press, neu, E-Book, elektronischer Download.
If you're in the business of marketing or developing products and programs for kids, What Kids Buy and Why belongs in your office.How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, What Kids Buy and Why is full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things—why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. What Kids Buy and Why is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including: Johnson&Johnson, Nike, Microsoft, Nestlé, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: · an innovative matrix for speedy, accurate product analysis and program development · a clear, step-by-step process for making decisions that increase your product's appeal to kids · tools and techniques for creating characters that kids love.
What Kids Buy and Why: The Psychology of Marketing to Kids (1998)
ISBN: 9780684834481 bzw. 0684834480, in Englisch, 224 Seiten, Free Press, gebundenes Buch, gebraucht.
Von Händler/Antiquariat, maricel25.
If you're in the business of marketing or developing products and programs for kids, "What Kids Buy and Why" belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, "What Kids Buy and Why" is chock-full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things-- why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. "What Kids Buy and Why" is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including Johnson & Johnson, Nike, Microsoft, Nestle, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: an innovative matrix for speedy, accurate product analysis and program development a clear, step-by-step process for making decisions that increase your product's appeal to kids tools and techniques for creating characters that kids love Here is the complete one-stop tool for understanding what children of all ages want to buy. Hardcover, Label: Free Press, Free Press, Produktgruppe: Book, Publiziert: 1998-01-01, Studio: Free Press, Verkaufsrang: 2388472.
What Kids Buy and Why: The Psychology of Marketing to Kids (1998)
ISBN: 9780684834481 bzw. 0684834480, in Englisch, 224 Seiten, Free Press, gebundenes Buch, gebraucht.
Von Händler/Antiquariat, Full Paper Jacket.
If you're in the business of marketing or developing products and programs for kids, "What Kids Buy and Why" belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, "What Kids Buy and Why" is chock-full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things-- why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. "What Kids Buy and Why" is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including Johnson & Johnson, Nike, Microsoft, Nestle, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: an innovative matrix for speedy, accurate product analysis and program development a clear, step-by-step process for making decisions that increase your product's appeal to kids tools and techniques for creating characters that kids love Here is the complete one-stop tool for understanding what children of all ages want to buy. Hardcover, Label: Free Press, Free Press, Produktgruppe: Book, Publiziert: 1998-01-01, Studio: Free Press, Verkaufsrang: 2388472.
What Kids Buy and Why: The Psychology of Marketing to Kids (1998)
ISBN: 9780684834481 bzw. 0684834480, in Englisch, 224 Seiten, Free Press, gebundenes Buch, neu.
Von Händler/Antiquariat, Your Online Bookstore.
If you're in the business of marketing or developing products and programs for kids, "What Kids Buy and Why" belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, "What Kids Buy and Why" is chock-full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things-- why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. "What Kids Buy and Why" is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including Johnson & Johnson, Nike, Microsoft, Nestle, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: an innovative matrix for speedy, accurate product analysis and program development a clear, step-by-step process for making decisions that increase your product's appeal to kids tools and techniques for creating characters that kids love Here is the complete one-stop tool for understanding what children of all ages want to buy. Hardcover, Label: Free Press, Free Press, Produktgruppe: Book, Publiziert: 1998-01-01, Studio: Free Press, Verkaufsrang: 2388472.
What Kids Buy
ISBN: 9780684871172 bzw. 0684871173, in Englisch, Free Press, neu, E-Book.
Business, If you're in the business of marketing or developing products and programs for kids, What Kids Buy and Why belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, What Kids Buy and Why is full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other thingswhy 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. What Kids Buy and Why is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including: Johnson & Johnson, Nike, Microsoft, Nestl, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: an innovative matrix for speedy, accurate product analysis and program development a clear, step-by-step process for making decisions that increase your product's appeal to kids tools and techniques for creating characters that kids love.
What Kids Buy: The Psychology of Marketing to Kids (1999)
ISBN: 9780684871172 bzw. 0684871173, in Englisch, 208 Seiten, Touchstone, Taschenbuch, gebraucht, Erstausgabe.
Von Händler/Antiquariat, hippo_books.
If you're in the business of marketing or developing products and programs for kids, What Kids Buy and Why belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, What Kids Buy and Why is full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things—why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. What Kids Buy and Why is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including: Johnson & Johnson, Nike, Microsoft, Nestlé, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: · an innovative matrix for speedy, accurate product analysis and program development · a clear, step-by-step process for making decisions that increase your product's appeal to kids · tools and techniques for creating characters that kids love, Paperback, Ausgabe: 1st, Label: Touchstone, Touchstone, Produktgruppe: Book, Publiziert: 1999-05-01, Freigegeben: 1999-05-01, Studio: Touchstone, Verkaufsrang: 2038673.
What Kids Buy: The Psychology of Marketing to Kids (2008)
ISBN: 9781439136331 bzw. 1439136335, in Englisch, 208 Seiten, Free Press, neu, E-Book, elektronischer Download.
If you're in the business of marketing or developing products and programs for kids, What Kids Buy and Why belongs in your office. How can you create outstanding products and programs that will win in the marketplace and in the hearts of kids and parents? Dan S. Acuff and Robert H. Reiher have invented a development and marketing process called Youth Market Systems that puts the needs, abilities, and interests of kids first. This system makes sure you won't miss the mark whether you're trying to reach young children or teens, boys or girls, or whether you're selling toys, sports equipment, snacks, school supplies, or software. Based on the latest child development research, What Kids Buy and Why is full of provocative information about the cognitive, emotional, and social needs of each age group. This book tells you among other things—why 3-through-7-year-olds love things that transform, why 8-through-12-year-olds love to collect stuff, how the play patterns of boys and girls differ, and why kids of all ages love slapstick. What Kids Buy and Why is the result of Acuff and Reiher's almost twenty years of consulting with high-profile clients including: Johnson & Johnson, Nike, Microsoft, Nestlé, Tyco, Disney, Pepsi, Warner Brothers, LucasFilm, Amblin/Spielberg, Mattel, Hasbro, Kraft, Coca-Cola, Quaker Oats, General Mills, Broderbund, Bandai, Sega, ABC, CBS, I-HOP, Domino's, Hardee's, and Kellogg'S. Special features include: · an innovative matrix for speedy, accurate product analysis and program development · a clear, step-by-step process for making decisions that increase your product's appeal to kids · tools and techniques for creating characters that kids love, Kindle Edition, Format: Kindle eBook, Label: Free Press, Free Press, Produktgruppe: eBooks, Publiziert: 2008-06-30, Freigegeben: 2008-06-30, Studio: Free Press, Verkaufsrang: 1244019.