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100%: Wolfgang F. Engel: Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques (Wordware Game Developer's Library) (ISBN: 9781556220418) Wordware Publishing, Incorporated, in Englisch, Taschenbuch.
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50%: Woldgang Engel: Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques (ISBN: 9781548879099) CreateSpace Publishing, in Englisch, Taschenbuch.
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Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques (Wordware Game Developer's Library)
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Bester Preis: € 1,05 (vom 28.03.2018)1
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Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques (Wordware Game Developer's Library)
EN PB US
ISBN: 9781556220418 bzw. 1556220413, in Englisch, Wordware Publishing, Inc. Taschenbuch, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, Shipping costs to: USA.
Von Händler/Antiquariat, Discover Books.
Wordware Publishing, Inc.. Paperback. VERY GOOD. Light rubbing wear to cover, spine and page edges. Very minimal writing or notations in margins not affecting the text. Possible clean ex-library copy, with their stickers and or stamp(s).
Von Händler/Antiquariat, Discover Books.
Wordware Publishing, Inc.. Paperback. VERY GOOD. Light rubbing wear to cover, spine and page edges. Very minimal writing or notations in margins not affecting the text. Possible clean ex-library copy, with their stickers and or stamp(s).
2
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
EN US
ISBN: 1556220413 bzw. 9781556220418, in Englisch, Wordware Publishing, Incorporated, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
computers,computers and technology,directx,education and reference,games and strategy guides,graphics and multimedia,humor and entertainment,languages and tools,programming,puzzles and games, Direct3d ShaderX : Vertex and Pixel Shader Tips and Tricks, Vertex and pixel shader programming allows graphics and game developers to create photorealistic graphics on the personal computer for the first time. And with DirectX, programmers have access to an assembly language interface to the transformation and lighting hardware (vertex shaders) and the pixel pipeline (pixel shaders). Direct3D ShaderX begins with an introduction to vertex and pixel shader programming and moves on to a wide array of specialized shader tricks contributed by 27 experts in game and graphics programming. These range from character animation and lighting to photorealistic faces and non-photorealistic rendering. Special effects shaders are also presented, including those for such effects as bubbles, rippling water, animated grass, and particle flows. Book jacket.
computers,computers and technology,directx,education and reference,games and strategy guides,graphics and multimedia,humor and entertainment,languages and tools,programming,puzzles and games, Direct3d ShaderX : Vertex and Pixel Shader Tips and Tricks, Vertex and pixel shader programming allows graphics and game developers to create photorealistic graphics on the personal computer for the first time. And with DirectX, programmers have access to an assembly language interface to the transformation and lighting hardware (vertex shaders) and the pixel pipeline (pixel shaders). Direct3D ShaderX begins with an introduction to vertex and pixel shader programming and moves on to a wide array of specialized shader tricks contributed by 27 experts in game and graphics programming. These range from character animation and lighting to photorealistic faces and non-photorealistic rendering. Special effects shaders are also presented, including those for such effects as bubbles, rippling water, animated grass, and particle flows. Book jacket.
3
Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques
EN PB NW
ISBN: 9781548879099 bzw. 1548879096, in Englisch, CreateSpace Publishing, Taschenbuch, neu.
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
Direct3D-SHADERX~~Woldgang-Engel, Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques, Paperback.
Direct3D-SHADERX~~Woldgang-Engel, Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques, Paperback.
4
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Direct3d Shaderx: Vertex and Pixel Shader Tips and Tricks (1996)
EN PB US
ISBN: 9781556220418 bzw. 1556220413, in Englisch, Wordware Publishing, Incorporated, Taschenbuch, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, plus shipping, Shipping area: DOM.
Von Händler/Antiquariat, ThriftBooks - Atlanta Book Co. GA, Atlanta, [RE:5].
Softcover.
Von Händler/Antiquariat, ThriftBooks - Atlanta Book Co. GA, Atlanta, [RE:5].
Softcover.
5
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Direct3d Shaderx: Vertex & Pixel Shader Tips and Techniques (Wordware Game Developer's Library) (1996)
EN PB US
ISBN: 9781556220418 bzw. 1556220413, in Englisch, Wordware Publishing, Inc. Taschenbuch, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, plus shipping, Shipping area: DOM.
Von Händler/Antiquariat, Your Online Bookstore, TX, Houston, [RE:4].
PAPERBACK.
Von Händler/Antiquariat, Your Online Bookstore, TX, Houston, [RE:4].
PAPERBACK.
6
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Direct3d Shaderx: Vertex and Pixel Shader Tips and Tricks With Cdrom (2002)
EN PB US
ISBN: 9781556220418 bzw. 1556220413, in Englisch, Wordware Publishing, Inc, Taschenbuch, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, plus shipping, Shipping area: DOM.
Von Händler/Antiquariat, ExtremelyReliable, TX, Richmond, [RE:3].
Paperback.
Von Händler/Antiquariat, ExtremelyReliable, TX, Richmond, [RE:3].
Paperback.
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