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100%: Tony Hillerson: Seven Mobile Apps in Seven Weeks - Native Apps, Multiple Platforms (ISBN: 9781680504736) Pragmatic Bookshelf, in Englisch, auch als eBook.
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100%: Tony Hillerson: Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (ISBN: 9781680504729) Pragmatic Bookshelf, in Englisch, auch als eBook.
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91%: Hillerson, Tony: Seven Mobile Apps in Seven Weeks : Native Apps, Multiple Platforms (ISBN: 9781680501483) 2016, in Englisch, Taschenbuch.
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Seven Mobile Apps in Seven Weeks - Native Apps, Multiple Platforms
8 Angebote vergleichen
Bester Preis: € 35,71 (vom 29.03.2020)1
Seven Mobile Apps in Seven Weeks
EN PB NW
ISBN: 9781680501483 bzw. 1680501488, in Englisch, Pragmatic Bookshelf, Taschenbuch, neu.
Lieferung aus: Vereinigtes Königreich Großbritannien und Nordirland, 3 - 5 working days.
Answer the question Can we build this for ALL the devices? with a resounding YES. This book will help you get there with a real-world introduction to seven platforms, whether you're new to mobile or an experienced developer needing to expand your options. Plus, you'll find out which cross-platform solution makes the most sense for your needs. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.
Answer the question Can we build this for ALL the devices? with a resounding YES. This book will help you get there with a real-world introduction to seven platforms, whether you're new to mobile or an experienced developer needing to expand your options. Plus, you'll find out which cross-platform solution makes the most sense for your needs. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.
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Seven Mobile Apps in Seven Weeks
EN NW EB
ISBN: 9781680501483 bzw. 1680501488, in Englisch, Pragmatic Bookshelf, neu, E-Book.
Lieferung aus: Vereinigte Staaten von Amerika, Ebook for download.
Computers, Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great. eBook.
Computers, Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great. eBook.
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Seven Mobile Apps in Seven Weeks - Native Apps, Multiple Platforms
~EN NW EB DL
ISBN: 9781680504736 bzw. 1680504738, vermutlich in Englisch, Pragmatic Bookshelf, neu, E-Book, elektronischer Download.
Seven Mobile Apps in Seven Weeks: Answer the question "e Can we build this for ALL the devices "e with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you`re new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today.Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you`ll build seven different mobile apps using seven different tools. You`ll start out with Mobile Web develop native apps on iOS, Android, and Windows and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin.For each platform, you`ll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You`ll see how to test, how to build views, and how to structure code. You`ll find out how much code it`s possible to share, how much of the underlying platform you still need to know, and ultimately, you`ll get a firm understanding of how to build apps on whichever devices your users prefer.This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You`ll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You`ll get pragmatic, hands-on experience writing apps in a multi-platform world.What You Need:You`ll need a computer and some experience programming. When we cover iOS, you`ll need a Mac, and when we cover Windows Phone you`ll need a computer with Windows on it. It`s helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great. Englisch, Ebook.
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Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms
EN US
ISBN: 1680501488 bzw. 9781680501483, in Englisch, Pragmatic Programmers, LLC, The, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
computers,computers and technology, Seven Mobile Apps in Seven Weeks : Native Apps, Multiple Platforms, Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today.Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin.For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer.This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platf.
computers,computers and technology, Seven Mobile Apps in Seven Weeks : Native Apps, Multiple Platforms, Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today.Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin.For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer.This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platf.
5
Seven Mobile Apps in Seven Weeks : Native Apps, Multiple Platforms (2016)
EN PB NW
ISBN: 9781680501483 bzw. 1680501488, in Englisch, O'reilly UK Ltd. Sep 2016, Taschenbuch, neu.
Lieferung aus: Deutschland, Versandkostenfrei.
Von Händler/Antiquariat, AHA-BUCH GmbH [51283250], Einbeck, Germany.
Neuware - Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. 346 pp. Englisch.
Von Händler/Antiquariat, AHA-BUCH GmbH [51283250], Einbeck, Germany.
Neuware - Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. 346 pp. Englisch.
7
Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms
EN NW EB
ISBN: 9781680504729 bzw. 168050472X, in Englisch, Pragmatic Bookshelf, neu, E-Book.
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
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