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Computer Games - 10 Angebote vergleichen
Bester Preis: € 38,93 (vom 18.04.2019)Computer Games (2016)
ISBN: 9783319579696 bzw. 331957969X, vermutlich in Englisch, Springer International Publishing, Taschenbuch, neu.
Computer Games (2016)
ISBN: 9783319579696 bzw. 331957969X, vermutlich in Englisch, neu, E-Book, elektronischer Download.
Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction . in Computer and Information Science) (2017)
ISBN: 9783319579696 bzw. 331957969X, in Englisch, 179 Seiten, Springer, neu, Erstausgabe, E-Book, elektronischer Download.
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning. , Kindle Edition, Ausgabe: 1st ed. 2017, Format: Kindle eBook, Label: Springer, Springer, Produktgruppe: eBooks, Publiziert: 2017-04-27, Freigegeben: 2017-04-27, Studio: Springer.
Computer Games (2016)
ISBN: 9783319579696 bzw. 331957969X, vermutlich in Englisch, Springer Shop, neu, E-Book, elektronischer Download.
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016. The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning. eBook.
Computer Games
ISBN: 9783319579689 bzw. 3319579681, in Deutsch, neu.
5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers Communications in Computer and Information Science. 1st ed. 2017, 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers Communications in Computer and Information Science. 1st ed. 2017.
Computer Games
ISBN: 9783319579689 bzw. 3319579681, in Deutsch, Springer International Publishing / Springer-Verlag GmbH, gebundenes Buch, neu.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Computer Games | / / - - 1st ed. 2017
ISBN: 9783319579689 bzw. 3319579681, in Deutsch, Springer, neu.
Computer Games
ISBN: 9783319579689 bzw. 3319579681, in Deutsch, neu.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 20
ISBN: 9783319579689 bzw. 3319579681, in Deutsch, Springer International Publishing, Taschenbuch, neu.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen