Von dem Buch E-Learning and Games haben wir 2 gleiche oder sehr ähnliche Ausgaben identifiziert!
Falls Sie nur an einem bestimmten Exempar interessiert sind, können Sie aus der folgenden Liste jenes wählen, an dem Sie interessiert sind:
100%: Feng Tian; Christos Gatzidis; Abdennour El Rhalibi; Wen Tang; Fred Charles: E-Learning and Games (ISBN: 9783319658490) 2017, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
100%: Abdennour El Rhalibi; Zhigeng Pan; Haiyan Jin; Dandan Ding; Andres A. Navarro; Yinghui Wang: E-Learning and Games (ISBN: 9783030237127) 2018, Springer Shop, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Nur diese Ausgabe anzeigen…
E-Learning and Games - 4 Angebote vergleichen
Bester Preis: € 2,83 (vom 29.07.2019)1
E-Learning and Games (2018)
~EN NW EB DL
ISBN: 9783030237127 bzw. 3030237125, vermutlich in Englisch, Springer Shop, neu, E-Book, elektronischer Download.
Lieferung aus: Österreich, Lagernd, zzgl. Versandkosten.
This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment. eBook.
This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi’an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment. eBook.
2
E-Learning and Games (2017)
~EN NW EB DL
ISBN: 9783319658490 bzw. 3319658492, vermutlich in Englisch, Springer, Springer, Springer, neu, E-Book, elektronischer Download.
Lieferung aus: Frankreich, in-stock.
This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and.
This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and.
3
E-Learning and Games (2017)
~EN NW EB DL
ISBN: 9783319658490 bzw. 3319658492, vermutlich in Englisch, Springer Shop, neu, E-Book, elektronischer Download.
Lieferung aus: Deutschland, Lagernd.
This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game. eBook.
This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game. eBook.
4
E-Learning and Games
DE NW EB
ISBN: 9783319658490 bzw. 3319658492, in Deutsch, Springer Science+Business Media, neu, E-Book.
Lieferung aus: Deutschland, Lagernd, zzgl. Versandkosten.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Lade…