Genuine Specials] computer graphics experiments tutorial(Chinese Edition)(Old-Used)
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PreiseApr. 14Mai 14Apr. 15
Schnitt 31,84 39,75 50,36
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Bester Preis: 31,77 (vom 09.05.2014)
1
LI SHENG RUI DENG BIAN ZHU

Genuine Specials] computer graphics experiments tutorial(Chinese Edition)(Old-Used)

Lieferung erfolgt aus/von: Deutschland PB US

ISBN: 9787111152781 bzw. 7111152786, Sprache unbekannt, Taschenbuch, gebraucht.

33,41 + Versand: 7,22 = 40,63
unverbindlich
Von Händler/Antiquariat, liu xing [54261761], JiangSu, JS, China.
Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2004-10-01 Pages: 227 Publisher: Machinery Industry Information Title: computer graphics experiment Tutorial List Price: 27.00 yuan Author: Li Shengrui ed Press: Machinery Industry Publication Date :2004-10-1ISBN: 9787111152781 Words: 371.000 yards: 227 Edition: 1 Binding: Paperback: Weight: Editor's Choice t SUMMARY book the the OpenGL development as the core. well-designed experiment 36. The book is divided into 10 chapters. only describes the basic elements of graphics. including 2D graphics and 3D objects rendering coordinate system transformation. lighting. materials. 2D textures. curves and surfaces. introduction of further development of the OpenGL graphics engineering kinds of technology. such as complex 3D modeling. audio system. camera control. particle systems. human-computer interaction technology. Book illustrated examples. all routines are developed based on a full-featured programming framework document (5DG the programming framework document). the code has detailed notes in Chinese. very readable. The book not only as a college for Computer Graphics experimental teaching materials. is also an ideal reference book for learning OpenGL. suitable for readers with C language-based use. The Win32 programming framework of the basic elements of the Contents Preface Introduction Chapter 1 OpenGL 1.1 5DG 1.2 2D graphics 1.3 dark handle 1.5 rotation 1.6 1.4 3D graphics texture maps 1.8 simple fog light 1.9 1.10 1.7 3D modeling and rendering of transparent 1.11 1.12 Exercises Moon system Chapter 2 light and material thematic 2.1 the condenser 2.2 Material 2.3 Exercises Chapter 3 Table the thematic 3.1 display table application 3.2 Bitmap and Outline Font 3.3 Chinese fonts 3.4 Exercises Chapter 4 texture thematic Chapter 5 Chapter 6 buffer thematic coordinate system Abstracts preamble and view thematic Chapter 7 complex object modeling topics Chapter 8. the topic of the particle system Chapter 9 Advanced Topics in Chapter 10. a small plane to the topic of game design Appendix References of ttFour Satisfaction guaranteed,or money back.
2
LI SHENG RUI DENG BIAN ZHU

Genuine Books L computer graphics experiments tutorial(Chinese Edition) (2004)

Lieferung erfolgt aus/von: Deutschland PB NW

ISBN: 9787111152781 bzw. 7111152786, Sprache unbekannt, Taschenbuch, neu.

31,84 + Versand: 8,69 = 40,53
unverbindlich
Von Händler/Antiquariat, liu xing [54261761], JiangSu, JS, China.
Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date: 2004 Pages: 227 Publisher: Machinery Industry title: computer graphics experiments tutorial original price: 27 yuan: Li Shengrui etc. Edited Press: Machinery Industry Publication Date: 2004ISBN: 9787111152781 word count: 371.000 yards: 227 SUMMARY book: 1 Binding: Paperback: Weight: Editor's Choice \ t to the OpenGL development as the core. well-designed experiment 36. The book is divided into 10 chapters. only describes the basic elements of graphics. including 2D graphics and 3D objects rendering coordinate system transformation. lighting. materials. 2D textures. curves and surfaces. introduction of further development of the OpenGL graphics engineering kinds of technology. such as complex 3D modeling. audio system. camera control. particle systems. human-computer interaction technology. Book illustrated examples. all routines are developed based on a full-featured programming framework document (5DG the programming framework document). the code has detailed notes in Chinese. very readable. The book not only as a college for Computer Graphics experimental teaching materials. is also an ideal reference book for learning OpenGL. suitable for readers with C language-based use. The Win32 programming framework of the basic elements of the Contents Preface Introduction Chapter 1 OpenGL 1.1 5DG 1.2 2D graphics 1.3 dark handle 1.5 rotation 1.6 1.4 3D graphics texture maps 1.8 simple fog light 1.9 1.10 1.7 3D modeling and rendering of transparent 1.11 1.12 Exercises Moon system Chapter 2 light and material thematic 2.1 the condenser 2.2 Material 2.3 Exercises Chapter 3 Table the thematic 3.1 display table application 3.2 Bitmap and Outline Font 3.3 Chinese fonts 3.4 Exercises Chapter 4 texture thematic Chapter 5 Chapter 6 buffer thematic coordinate system and view thematic Chapter 7 complex object modeling topics Chapter 8. the topic of the particle system Chapter 9 Advanced Topics in Chapter 10. a small plane to the topic of game design Appendix References of introduction \ t \ t digest preambleFour Satisfaction guaranteed,or money back.
3
LI SHENG RUI DENG BIAN ZHU

Genuine Specials] computer graphics experiments tutorial(Chinese Edition) (2000)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika PB US

ISBN: 9787111152781 bzw. 7111152786, Sprache unbekannt, Machinery Industry, Taschenbuch, gebraucht.

54,06 ($ 74,90)¹ + Versand: 2,88 ($ 3,99)¹ = 56,94 ($ 78,89)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, LoveChinaBook.
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