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Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications
10 Angebote vergleichen
Bester Preis: € 7,06 (vom 05.03.2017)Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications (2009)
ISBN: 9788184048186 bzw. 8184048181, Sprache unbekannt, Shroff Publishers/O`Reilly, Taschenbuch, neu.
Von Händler/Antiquariat, A - Z Books.
Shroff Publishers/O`Reilly, 2009. Softcover. New. 17 x 23 cm. Apple`s iPhone and iPod Touch not only feature the world`s most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple`s user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple`s Cocoa Touch framework, you`ll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple`s Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you`re a CTO, developer, or UI/UX designer. Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces Apply your knowledge of Objective-C to the iPhone/iPod Touch framework Customize standard UIKit views according to Apple`s Human Interface Guidelines and usability principles Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness Printed Pages: 208.
Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications (2009)
ISBN: 9788184048186 bzw. 8184048181, Sprache unbekannt, Shroff Publishers/O`Reilly, Taschenbuch, neu.
Von Händler/Antiquariat, BookVistas.
Shroff Publishers/O`Reilly, 2009. Softcover. New. 17 x 23 cm. Apple`s iPhone and iPod Touch not only feature the world`s most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple`s user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple`s Cocoa Touch framework, you`ll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple`s Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you`re a CTO, developer, or UI/UX designer. Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces Apply your knowledge of Objective-C to the iPhone/iPod Touch framework Customize standard UIKit views according to Apple`s Human Interface Guidelines and usability principles Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness Printed Pages: 208.
Programming the iPhone User Experience
ISBN: 9780596155469 bzw. 0596155468, in Englisch, O'Reilly, neu.
Cocoa; iPhone; iTouch; Cocoa Touch; Cocoa Touch UIKit; Apple HIG; Apple Human Interface Guidelines; devidce design; device programming; iPhone development; user experience; UX design; mobile design; mobile development; mobile UX; mobile user experience; The Barbarian Group; iPhone SDK; Cocoa Touch SDK; Objective-C; WebKit; CoreAnimation; multi-touch events, This practical book provides you with a hands-on, example-driven tour of Apple's user interface toolkit, UIKit, and some common design patterns for creating gestural interfaces and multi-touch navigation for the iPhone and iPod Touch. You'll learn how to build applications with Apple's Cocoa Touch frameworks that put the needs of mobile users front and center. print.
Programming the iPhone User Experience
ISBN: 9780596155469 bzw. 0596155468, in Englisch, O'Reilly Media, neu, E-Book.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Programming the iPhone User Experience
ISBN: 9780596155469 bzw. 0596155468, in Englisch, O'Reilly Media, Taschenbuch, gebraucht.
Von Händler/Antiquariat, Thrift Books [54239181], Auburn, WA, U.S.A.
Light shelf wear and minimal interior marks.
Programming the iPhone User Experience Developing and Designing Cocoa Touch Applications
ISBN: 9780596155469 bzw. 0596155468, in Englisch, O'Reilly, Vereinigte Staaten von Amerika, gebraucht.
Book Condition: Like New.
Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications (2009)
ISBN: 9788184048186 bzw. 8184048181, Sprache unbekannt, Shroff Publishers/O`Reilly, Taschenbuch, neu.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications (2009)
ISBN: 9788184048186 bzw. 8184048181, Sprache unbekannt, Shroff Publishers/O`Reilly, Taschenbuch, neu.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen